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Pinball Portfolio Theme

Posted in: Cinema 4D, Hyperrealism, Photoshop, Web Design
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Pinball Full

I’ve always had a soft spot for playing the old pinball machines. If I have a few spare bucks in a pub which has them, I know that I’ll try my hardest to get on the leaderboard.


Much to my disappointment, I have never managed to get on the leaderboard to input my 3 letters. However, I love the look and feel of the old machines, so decided to create my own rendering of a machine from scratch as a fun personal project.


I’ve been pretty lucky in my life and my career so decided to take inspiration from that and create a table called “Lady Luck” with a gambling theme. I also love to visit casinos when I’m out of town for a night out, so it seemed rather fitting to continue that theme on the table itself


I spent a lot of time going to and from Photoshop to Cinema 4D as I build the core components and the art to go on the table itself, along with all the materials to add the detail needed. I had some great fun with caustics, reflections and the glows on the table alongside introducing some exaggerated depth of field so the focus was on the centerpiece of the table.


Next time around I think i’ll remodel things a bit differently and create the whole table and animate it, which would take a while but I feel would be a great challenge!

Pinball detail
Pinball detail

Designing a Mechwarrior

Posted in: Cinema 4D, Hyperrealism, Photoshop
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Mechwarrior Large

There’s nothing cooler than a big ass mechwarrior covered in smoking turrets, ready to smash anything in its path.

So I don’t have much of a background in designing complex concept machines, but after watching The Matrix, Transformers and Robocop again, I wanted to give it a shot regardless.

I am pretty proud of the result, I wanted to create a standing machine which had an array of guns alongside the main weapon which would generate electricity to shock anything alive in its path. I had a great time creating the textures and shapes and playing around with the arrangement of the armor panels to create that sci-fi feel.

I am probably going to create a few more of these as it was fun, however, after about 20 hours it started slowing down my machine considerably due to all the detail and polygons involved.

Mechwarrior detail
Mechwarrior detail

Space Themed Portfolio

Posted in: Cinema 4D, Hyperrealism, Photoshop, Web Design
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As I am neither qualified to become an astronaut or even have the stomach to go on a rollercoaster – so It’s kind of out of my reach to go to space. However, I can always pretend.


Space has always wowed me. I’ve wanted to create some space inspired 3D work for a while, and whilst looking for a new job I wanted to present myself as a candidate who was trying to reach for the stars. After a little time researching space attire I opened up C4D to explore what I could create.


Exploring the horizons of a design was the theme, and I spent a good amount of time exploring different options for each section of my site. From satellites, to rockets it was a great way to learn some new modeling and rendering skills whilst having a great amount of fun.


After the renders were complete and the copy finalized, I wanted to take things a step further. So I coded various star fields to give the illusion of being in space in the helmet and keep loading time to a minimum rather than use video.


I feel the outcome really reflected what I wanted to achieve – to present myself as a designer who was exploring new things but had a vision of the future.